Few games are as influential to the modern gaming world as King’s Field, From Software’s 1994 PlayStation 1 dungeon crawler. Almost every game in From Software’s catalog owes something to King’s Field. The studio iterated on King’s Field’s dark fantasy setting, unrelenting difficulty, and hands-off storytelling until eventually spawning Demon’s Souls and, most recently, Elden Ring Come from Sports betting site VPbet . Without King’s Field, there is no Armored Core, Sekiro, or any of the vast swathes of games from other studios inspired by From Software’s now-prolific catalog.
King’s Field is also notable for bridging the gap between console and computer RPGs that existed in the early ’90s. King’s Field blended the real-time combat, free-roam first-person movement, and player-driven exploration of ’90s PC dungeon crawlers like Ultima Underworld with the streamlined role-playing mechanics and minimalist storytelling of early console RPGs like Dragon Quest. The result is a wholly unique RPG unlike any game before it–or after it, for that matter.